{
  "id": "new_map_id",
  "name": "New Map Display Name",
  "character": {
    "slug": "accepted_character_slug",
    "name": "Accepted Character Display Name",
    "source": "validated Idle/Boast web GLBs, or desert_nomad_scout for an existing-character map"
  },
  "time": "time of day / weather",
  "objects": [
    "true 3D foreground object",
    "true 3D midground architecture",
    "ground support",
    "atmospheric layer"
  ],
  "lights": [
    "environment key",
    "motivated practical",
    "portrait key and rim"
  ],
  "camera": "unlocked azimuth; first pointer interaction disables automatic drift",
  "cinematic_intent": "One sentence describing composition, hierarchy, depth, and color contrast.",
  "runtime_profile": {
    "label": "New Map Display Name",
    "short": "selector subtitle",
    "description": "Two concise sentences describing actual runtime geometry and cinematic treatment.",
    "builder_function": "buildNewMap",
    "fog": "0x112233",
    "fogDensity": 0.025,
    "environmentIntensity": 0.7,
    "camera": {
      "idle": {"position": [0.5, 1.7, 4.1], "target": [0, 0.9, -0.1]},
      "boast": {"position": [0.7, 1.9, 4.8], "target": [0, 1.02, -0.15]}
    },
    "post": {
      "exposure": 1.05,
      "bloom": 0.4,
      "threshold": 0.82,
      "grain": 0.012,
      "vignette": 0.32,
      "aberration": 0.0007,
      "contrast": 1.05,
      "saturation": 0.9,
      "grade": 0.15,
      "shadow": [0.86, 0.96, 1.05],
      "highlight": [1.08, 1.0, 0.88]
    }
  },
  "asset_strategy": {
    "foreground": "actual 3D geometry",
    "midground": "actual 3D geometry",
    "distant_background": "equirectangular HDRI or sky shader; no fixed plate for free orbit",
    "protected_hero_lane_m": 1.6
  },
  "qa": {
    "idle": true,
    "boast": true,
    "off_axis_orbit": true,
    "mobile_390x844": true,
    "matrix": true,
    "hosted_verification": true
  }
}
